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ViserDex: Visual Sim-to-Real for Robust Dexterous In-Hand Reorientation Episode

ViserDex: Visual Sim-to-Real for Robust Dexterous In-Hand Reorientation

A single-camera sim-to-real framework that uses physically consistent 3D Gaussian Splatting augmentations to achieve zero-shot transfer of dexterous in-hand reorientation policies to an Allegro hand. The approach trains entirely on consumer hardware while maintaining high fidelity to real-world dynamics.

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